first draft
2009The project began as Tomé, a documentary following São Toméan artist Alex-Keller Fonseca toward his first solo exhibition.
Wê / Unfinished film anthology / São Tomé and Príncipe
Wê was the biggest film project Kris Haamer attempted and did not finish. It began in 2009 as Tomé, following artists in São Tomé and Príncipe, then changed shape: paintings became portals, local writers imagined lives for their characters, and documentary, fiction, workshops, storyboards, casting, and software began to sit inside the same project.
first draft
2009The project began as Tomé, a documentary following São Toméan artist Alex-Keller Fonseca toward his first solo exhibition.
young writers
6A July 2013 writing workshop invited six São Toméan writers to choose paintings and imagine lives for the people inside them.
anthology strands
4The surviving story plan includes Slingshot, Love For Day, Elsa Figueira / Domestic Violence, and Censorship / Blue.
people involved
36A contemporary Wê project post says 36 people worked across writing, production, research, camera, casting, and post-production roles.
The premise
The first Tomé treatment was much more linear: Alex-Keller travelled around São Tomé looking for mentors and advice before a solo gallery show. The thesis was entrepreneurship and artistic agency. Production took Kris from Lisbon to São Tomé in 2011, where the project accumulated artists, places, interviews, collaborators, and far more material than one conventional documentary could comfortably contain.
Wê became a different proposition. The project kept the real artists but allowed figures from their paintings to acquire histories, relationships, conflicts, and futures. The documentary could show how an artwork was made; fiction could ask what happened to the person inside it; a writers' room could challenge the director's assumptions; digital media could connect the fragments without forcing them into a single linear cut.
Start with real São Toméan artists, paintings, places, and documentary observation.
Ask writers to imagine the painted character's life before and after the captured moment.
Turn the strongest stories into fiction, documentary, workshops, excerpts, or independent films.
Change the container
Tomé started with a conventional documentary engine: follow Alex-Keller Fonseca and other artists, watch ambition meet the realities of a small island art scene, and build toward an exhibition. Wê changed the form. Instead of only filming artists talking about their work, the project asked what would happen if the camera crossed the surface of a painting and followed the person depicted inside it.
Share authorship
In July 2013, Kris Haamer and painter Dio Lima brought together Akaisa Borges, Marlucy Bandeira, Gilberto Ceita, Luisa Santos, Wilme Dias, and Edneyse Coelho. Each writer selected work from São Toméan artists and imagined what might have happened before and after the painted moment. The method made the storyworld larger than one director's reading of the islands.
Prototype the film
Wê accumulated storyboards, casting experiments, short films, field shoots, workshops, app ideas, and a public pitch around a feature-length ambition. The useful lesson is not that the feature failed. It is that the project already behaved like a creative production system: test a story in one form, watch what becomes real, then let the strongest branch continue independently.
What remains
A Vimeo excerpt survives with material from Elsa Figueira and Me & My Friend The Slingshot. Contemporary project writing preserves the six-writer workshop and four anthology strands. The old tomefilm.com site preserves the earlier Tomé treatment, production plan, budget, character profiles, and team structure.
Most importantly, Elsa Figueira later became an independent social-impact film and campaign. Wê therefore works best in the HAAM archive not as a failed 82-minute film, but as an unfinished parent system that generated real stories, collaborations, and later work.
Project record
Period pages used several descriptions and intended runtimes as the project evolved. This case study treats those as development records, not proof of a completed feature. The surviving evidence supports a partially produced film/storyworld with a substantial collaborative production process.
Continue exploring
Evidence trail
Data-driven interaction design means the design decision should be traceable upstream. Here is the shortest version of that chain for this project.
01
The surviving Wê record connects the 2009 Tomé treatment, 2011 field production, a six-writer workshop, four anthology strands, filmed excerpts, storyboards, casting, transmedia plans, and a published 36-person production footprint.
02
The project did not become one finished feature, but its fragments show a repeatable method for moving from real artists to painted characters, local writing, fiction, documentary, and independent descendant projects.
03
Present Wê as an unfinished parent storyworld, keep intended runtime metadata separate from completed work, and trace the strongest branch into Elsa Figueira.
04
Failure to finish the feature stops hiding the actual output: a substantial collaborative process, surviving films, and a creative system that generated later work.
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