Frame the decision
We define what the team needs to learn, what is already known, and which decision the research must unlock.
A focused brief, not an open-ended study.
DATA-DRIVEN interaction DESIGN / Summer Season ’26
01 / Research
You don't think you need user research until you watch capable people repeatedly fail at something the team thought was obvious. When code can be generated in hours, understanding why that failure happens is the scarce advantage.
HAAM skills
How HAAM helps
Research reveals where the product gets in the way: needs, habits, constraints, language, and trust gaps that generated code cannot discover on its own. It turns "user error" into evidence about what the product needs to change.
We define what the team needs to learn, what is already known, and which decision the research must unlock.
A focused brief, not an open-ended study.
Interviews, observation, analytics, support signals, and existing material reveal how people actually behave and where the system gets in their way.
Evidence rooted in real context.
We synthesize the evidence into journeys, opportunity areas, and product choices the team can act on immediately.
A shared direction with reasons behind it.
What you leave with
You get the reasoning, artefacts, and product implications—not a research deck that becomes a quiet archive.
Useful from day one
Understand, build, earn adoption
Bring the uncertainty around who needs the product, why they would trust it, and how it can become part of real life.
Start a project ↗Optional analytics. Google Analytics and Clarity load only if allowed; form, email, and chat content are excluded.